This is a sample template for illustrating the criteria for judging the contest entries. This template is still under development and may change as it evolves into a final form.
Judges may allocate points corresponding to vacant spaces for an entry to scale for a team's performance (for example, in the Design phase, a team may score '2' or '4' on consistency).
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Criterion |
Points |
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5 |
4 |
3 |
2 |
1 |
0 | |
| Analysis Phase | ||||||
| User Analysis | ||||||
| User Identification |
Target user groups are clearly identified and explained
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Target user groups are clearly identified
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Some of the target user groups are identified
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Target user groups are identified but the definitions are unclear
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Target user groups are identified but the definitions are confusing
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Target user groups are not identified |
| User/group Characteristics |
The relevant characteristics are identified and the relevance is clearly described
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The relevant characteristics are identified
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Some of the relevant characteristics are identified
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Some characteristics are identified but few are relevant
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Characteristics are identified but their relevance is suspecct
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Characteristics are not identified
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| Needs and goals |
Needs and goals are clearly stated and described
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Needs and goals are stated
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Some needs and goals are stated
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Needs and goals are stated but the statements are not informative
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Needs and goals are stated but the statements are irrelevant or inaccurate
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Needs and goals are not stated
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| Prioritization |
Needs and goals are prioritized and the rationale for the prioritization is clearly presented
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Needs and goals are prioritized and some rationale for the prioritization is presented
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Needs and goals are prioritized and the rationale for the prioritization seems obvious
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Needs and goals are prioritized but the prioritization is not immediately obvious
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Needs and goals are prioritized but the prioritization is isaccurate or irrelevant
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Needs and goals are not prioritized
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| Task Analysis | ||||||
| Task Identification |
Tasks are clearly identified and explained
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Tasks are clearly identified
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Some tasks are identified
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Tasks are identified but are unclear or improbable
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Tasks are identified but are unrealistic
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Tasks are not identified
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| Common Tasks |
Tasks that users will perform often are included and clearly described
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Tasks that users will perform often are included and described
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Tasks that users will perform often are included
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Some tasks that users will perform often are not included
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Most tasks that users will perform often are not included
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| Critical Tasks |
Critical tasks are included and clearly described
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Critical tasks are included and some description is provided
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Critical tasks are included
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Some critical tasks are not included
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Most critical tasks are not included
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| Prioritization |
Tasks are prioritized with a preference for critical and common tasks and the rationale for the ordering is clearly explained
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Tasks are prioritized with a preference for critical and common tasks and the rationale is explained
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Tasks are prioritized with a preference for critical and common tasks and the rationale is clearly evident
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Tasks are prioritized but critical or common tasks have a low priority
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Tasks are prioritized but the prioritization is unclear or inapppropriate
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Tasks are not prioritized
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| Coherence with user needs and goals |
Tasks clearly mirror users' needs and goals
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Some tasks mirror users' needs and goals
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Few tasks satisfy users' needs and goals
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| Design Phase | ||||||
| Functional Design | ||||||
| Innovation |
The design employs an innovative approach
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The design includes some innovative features
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The design replicates the approach and features of other widely available software
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| Tasks |
The interface supports users in performing critical and common tasks
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The interface supports users in some critical or common tasks
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The interface does not support in performing most of the critical or common tasks
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| Sequence of actions |
The interface widget layout supports users in performing tasks and provide input in their intuitive order or leverages upon user's existing practices
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The interface widget layout requires users to perform tasks or provide input in an unusual but meaningful order
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The interface requires users to perform tasks or provide input in an unusual and counter-intuitive order
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| Flow of information |
The interface manages information flow well: it requires users to provide only the necessary information, channels available information between screens and widgets, and stores this information for future use where appropriate, thus minimizing the user's burden for providing information
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The interface requires users to provide some extraneous information but otherwise manges information flow well
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The interface requires users to provide extraneous information and does not save this information for future use, thus increasing user effort in providing information
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The interface requires users to provide some extraneous information and/or does not channel known information between screens
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The interface requires users to provide information repeatedly or, in some cases, information that they may not have
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The interface does not mange information flow well: it requires users to provide the same information multiple times, does not channel available information between screens and widgets
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| Feedback |
The interface provides relevant, timely, and meaningful feedback for all user actions and keeps users informed of system status and progress of the current operation
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The interface provides relevant, timely, and meaningful feedback for critical operations only
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The interface provides relevant and meaningful feedback for some critical operations
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The interface provides relevant feedback but it is not always meaningful to the users
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The interface provides some feedback for user actions but does not indicate system status or progress of the current operation
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The interface provides little or no feedback regarding system status, user actions, or progress of the current operation
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| Consistency |
The interface employs similar widgets for similar tasks
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The interface contains some inconsistencies
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The interface is divergent and there are few or no similarities between widgets and associated tasks
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| Completeness |
The design is complete: the interface supports critical and common tasks
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The design is near-complete: the interface supports most of the critical or common tasks
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The design is incomplete: many critical or common tasks are not supported
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| Visual Design | ||||||
| Aesthetics |
The interface is aesthetically designed and attracts users
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The interface seems pieced together and is unattractive
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| Gestalt |
Widgets with similar or related features near each other, unrelated or dissimilar widgets are distinctly separated
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Widgets for similar or related operations are sometimes located in close proximity |
Widgets are placed on the interface with littleregard for meaningful grouping |
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| Colors |
The interface employs colors appropriately for conveying information to the users effectively
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The use of color in the interface confuses the users or is incoherent
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| Size |
Widgets take up only the space necessary and in proportion to their importance (widgets for performing critical or common tasks are emphasized)
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There is no connection between the size of widgets and the importance of the tasks that they support
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| White space |
The interface uses the available space effectively and there is little white (unused) space, the interface is not cluttered.
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The interface uses the available space effectively and there is little white (unused) space but it looks somewhat untidy
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The interface uses the available space ineffectively and leaves a significant amount of white space
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| Presentation Phase | ||||||
| Completeness of slides |
The slides contain relevant information for understanding the team's design
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The slides contain relevant information but leave out a few important details
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The slides are incomplete
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| Clarity and organization of presentation |
The presentation covered all information necessary for understanding the team's design and was well organized
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The presentation covered all information necessary for understanding the team's design but the information was not organized wells |
The team did not present sufficient information for clearly understanding their design
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| Style and delivery |
The presentation was well delivered and the presenter made eye contact with the audience
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The presentation was not delivered well | ||||
| Timeliness |
The time completed the presentation in time and used the available time effectively
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The team completed its presentation in time but did not use time effectively
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The presentation ran over the allotted time
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| Questions |
The team answered questions posed by the audience and judges well
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The team did/could not answer questions posed by the audience and judges
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